![]() ![]() Her active skill is useful in most situations, but sometime it can actually be a hindrance and can be quite irritating. The mecro can be a very stable character. She is good against bosses too, but just better against trash mobs. It is reset upon quitting the current game and returning to the main menu. Against normal mobs, the siren will dominate. I confirm that it still works, on version 1.8.3. You'll notice that, when it's active on you, again the outside of your screen is going to shine blue with the shield recharge effect, and then after you reach the next area, you will see it again." Unequip your shield-Same-same process but the notification is a lil' different. And if you're transferring in-between locations (like we did at the beginning of the video)-Let's head back to Thousand Cuts. ![]() You know that's happening because if you're looking from the area travel station (like this), your character will have a (you know) big blue shield ball go pop, show up in a line coming from Deathtrap to your character, to let you know that it's working. So, it's important that the Buck Up effect is active on you when you're transferring. The game designer was describing to us a beginner-oriented set of upgrades and powers for the Mechromancer, a new character who’s available for purchase and download today for the cooperative. It's very important to get the timing down properly if you don't get the timing down properly, you're not actually activating the glitch. And when you arrive, you'll notice that you can still see the blue outline of your shield being recharged by Deathtrap on the outside of the screen: This is gonna let you know that it works. So, the way that I usually set this up in a speedrun and the best way to do it is: Unequip your shield while you're near an area transfer waypoint, summon Deathtrap, go to the waypoint, and just go somewhere. There's no limit to how much you can stack this glitch or how effective it can become. You can do this glitch as many times as you want during a game session, and every single time, it will increase your shield recharge rate by a greater and greater amount. The other fantastic thing about this is that it is stackable. Primarily, you'll notice on the first Buck Up stack that your shield delay for recharge rate goes to zero your shield will recharge instantly the second that it takes any damage. So, if Deathtrap is using Buck Up on you while you area-transfer, the effect of the shield regeneration gets stored on your shield and on your character, allowing a bunch of fantastic things to happen. Purchased through the Mechromancer Domination Pack DLC OlAojcL-Imgur.jpg. Joy Divide - Reward for completing 'To Grandmother's House We Go'. Thankfully, you can store active effects in between area transfers. Borderlands 2 at IGN: walkthroughs, items, maps, video tips, and strategies. Don't Call Her Green - Rank 3 'It's Not Easy Looting Green' challenge. What the game views this as is an active effect. ![]()
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